"traitor being last alive would result in both town and mafia winning"
If that is indeed the case then only the town should win if it is only traitors that are alive. They do not count towards the mafia majority and town win if all the mafia have been eliminated.
traitor doesn't count towards majority btw. in reverse Mafia, there can be two masons, two traitors, and 1 stalker. game doesn't end.
GuyFawkes85, how is it that you are always the one finding glitches in the game?
The bug is that mafia and hostile thirds win when no more town/non-hostile thirds are left.
For example if everyone was dead it would say mafia wins.
This bug started last december when lucid last did changes to roles IIRC
no it doesnt its to fix an exploit where traitor being last alive would result in both town and mafia winning... why would traitor lose if theyre the last one alive if they work for the MAFIA.... if every role in the game but trait dies traitor wins. when i play all hail discordia and want maf to win i have to eliminate every role except the traitors and keep stalker alive and as soon as the last non traitor or stalker role dies, maf wins because it'd be pointless to drag out killing all the other traitors. it's working as intended.