Back to Epicmafia

JFK Assassination V3

almost 8 years

I'm writing this strategy guide here because it has more than 2000 characters, so I can't place it under the strategy guide section of the setup.

Day 1

Spy needs to contact sniper first thing and also spy needs to look out for presidents vote. If you get shot by the sniper because you voted the way the president would vote, you trolled your partner into killing you and will probably be a dumb enough into reporting them. If everyone votes someone, unvotes, and votes someone else, than there is a chance, depending on the speed it was done, that they were president.

Claiming gunsmith day 1 is completely unless you're getting lynched. If you're bomb, mafia, or gunsmith and you are getting lynched, claim gunsmith. If you are gunsmith, claiming is stupid because it doesn't matter if anyone kills the person claiming gunsmith or not so long as you aren't the one getting lynched; Second, mafia will just have a safe kill for the night so they don't have to risk hitting bomb. Really stupid to out as real gunsmith day 1 unless you are getting voted or trying to trick mafia. Don't counter claim gunsmith if you really are gunsmith or are bomb.

If you are president, just act like everyone else and ask people why they are voting the president when they are voting someone who isn't the president. If you are bomb, do the same thing. If you are gunsmith, do the same thing. Always troll by asking why every ones voting president or claim gunsmith as bomb before the day ends.

If you are sniper, don't take the shot unless you are being voted while no one believes your gunsmith claim or are absolutely sure someone is president. Your bullet will be important later, even if you get hip fired the next day.

Night 2

If you are spy, now would be the time to take a guess. If you don't take a guess, you will make it harder on your sniper buddy when they have a higher chance to hit bomb during the day when they have a gun and can't be lynched without retaliation. You can be lynched without being able to do anything about it like your partner, so you are expendable. Go for president.

If you are gunsmith, GUN THE PRESIDENT. If anyone tells you not to gun the president, tell them to go back to their skype circle jerk kabal. The president needs the gun to make the final decision. Most people will gun the bomb and risk gunning mafia. If spy doesn't kill because they are a coward, they could end up with a gun which will give them a huge advantage. Gunning president on the other hand is much more simple.

Day 2

Most likely spy died and bomb died with spy or gunsmith died because they were stupid enough to counter claim day 1. When this happens, sniper has a time to shine. President will have a huge chance to hit mafia here if gunsmith claims, but, if sniper still has the bullet and spy is still alive, its gg if president doesn't hipfire a 2/3 chance of hitting mafia, fast enough.

If you're bomb, don't claim gunsmith anymore unless you want gunsmith to get shot with their own gun. If you are gunsmith, claim out loud if sniper is all that is left. If you are president, do what bombs are doing. If this is lylo because spy didn't kill and you lynch the wrong person, spy still has a chance to vote wrong in night and sniper will likely hipfire and win when it's lylo. This normally only happens if gunsmith actually counter claimed day 1.

Final Lylo

Here is likely going to be a sniper, bomb, gunsmith, and president, but, sometimes can be no gunsmith. If there is a gunsmith, claim only if you gunned president and want them to have to quickly hip fire against the sniper who both have a 50% chance of killing each other no matter who shoots first.

If you are the bomb and nobody has a gun except sniper, vote the president and claim you are the president while saying good game. If you are sniper and stupid, you will shoot the bomb at this point and die. If you are sniper and aren't stupid, you know they aren't voting mafia and therefore have to assume they aren't president. You can try to turn this against them by claiming who the real president is and get the actual president to take your side. Don't shoot unless everyone is voting you as sniper.

If you are spy and sniper is out of the game, same tactic, except you don't get to shoot when everyone is voting you. This will only happen if sniper gets voted out day 1. Don't be a dumb .

almost 8 years
Prophet, the president is going to vote the sniper sometimes because they're a moron as well lol.As sniper I want to pretend i'm a bomb so i'll vote a random other dude hoping it's the bomb claim.

If you gun the president and there is a bomb remaining, he won't shoot period. He'll spend way too much time doing your so-called "verbal observaion strategy" and then he'll die coz of sniper.
almost 8 years
I don't understand your reasoning at all. Respectively. The bomb is not going to vote the sniper because the bomb has a gun and can use it to shoot cc or for a ml. President trying to shoot what could be the sniper, might shoot the bomb and lose the game. The president will fear dying due to bomb so won't shoot the gun. Now, that gunsmith died and bomb is gunned, they won't be afraid to shoot their cc for autowin. If spy is gunned then they won't know their cc so bomb might wifom to get shot. Always works when mafia doesn't know the president, and I don't know why you added out of nothing "that's the reason to gun president".
almost 8 years
PatrykSzczescie, the reasoning behind gunning the president has to do with a verbal observation strategy. The bomb is going to vote the sniper sometimes because they are a moron, and give away the president. The president immediately has the chance to shoot for what could be the sniper, unless the sniper had a lucky guess. If not, the president is a sitting duck and already lost because the bomb gave them away. Now if the gunsmith died and president didn't have a gun, you can pretend to be president and vote the president as bomb in order to get the sniper to shoot you. Doesn't always work, but, that's the reason to gun president.
almost 8 years
Logistically.
almost 8 years
I appreciate your way to play this setup, but there's a huge flaw. I would dissuade other players from gunning the president. When president shoots the bomb, mafia wins, simply as that. You should gun for bomb because they get better reads as they know the president and have lower chance to shoot lose it when both mafia are alive. But with one mafia alive, the gun serves as ml and gunning the president would turn the nearly won cause into lost. Sniper guns don't stack so don't bother gunning, you can spot the sniper and get them lynched. Sniper won't wait until the last moment, they'll be forced to shoot at the current moment. Gunning spy would be a bit of lost advantage, but it's simply your misread, and the chance is low. If bombs wifom very well to get shot by both gunned mafia, town wins. The only thing you might not understand that makes your strat flawed is: when the president shoots bomb - mafia wins!

Also, you're terrible at maths. I don't imagine D2 where the gunned president has 2/3 chance to shoot mafia. This is either 1/2 if gunsmith outs or 1/4 with one mafia alive. The other chance is mafia autowin is the president performs the shot.


Whitepimp007 says

This is fking mtlve tier strategy. Please delete this.


You're a mod, delete it yourself.
deletedalmost 8 years

Whitepimp007 says

This is fking mtlve tier strategy. Please delete this.


whitepimps mod list is 1)Xerox 2) mtlve 3)yoyo
almost 8 years
This is fking mtlve tier strategy. Please delete this.
almost 8 years

Tember says

What you don't account in your strategy is that town is illogical. There are a few good points in there (like spy contact his partner) but i've seen 2 major flaws:
-gunsmith is a good lynch
-the only moment where gunsmith should gun president is if all bombs are dead.


Sniper would still be able to find out who president is. The issue is that if president is gunned and someone votes them, they can shoot that person. Nobody should be voting anymore than 1 person, instead of splitting votes, unless they are reverse bandwagoning.

Gunsmith claim isn't a good day one lynch, but, gunsmith is a good lynch. The problem is you have this idea that collectivism should dictate your individualism.
almost 8 years
What you don't account in your strategy is that town is illogical. There are a few good points in there (like spy contact his partner) but i've seen 2 major flaws:
-gunsmith is a good lynch
-the only moment where gunsmith should gun president is if all bombs are dead.
almost 8 years
What you guys don't account for is my strategy is literally the best possible from a logistical point of view.
almost 8 years

Hester says

delete the thread


delete the account
almost 8 years
Never read anything worse
almost 8 years
delete the thread
almost 8 years
THIS IS A CRAP STRATEGY
almost 8 years
THIS IS NOT A GOOD STRATEGY GUIDE::::: IM SORRY IT REALLY SUCKS QUITE A LOT;; BUT ITS OKAY:::: I HAVE ONE FOR YOU;;

SPY DOES NOT NK UNLESS SNIPER IS DEAD;;
ON D2 OR LATER SPY CAN RXN FOR PRESIDENT WITH THEIR VOTES AND TRY TO OUTGUESS TOWN;;
SNIPER FOLLOWS MAJORITY VOTES AND DOES NOT SHOOT UNLESS GETTING LYNCHED OR IF TOWN OUTS PRESIDENT BY BITING ON SPY RXN VOTES;;
BOMB WILL ALWAYS SELFVOTE IF BWED;;
IF A GS CLAIM COMES D1 THEN YOU LYNCH OUTSIDE THE CLAIM/CC UNTIL PRESIDENT IS GUNNED;;
GS CAN CLEAR THEMSELVES BY CORRECTLY GUNNING PRESIDENT;;
GS FAKECLAIMS ARE THEN LYNCHED AS CONFIRMED MEFIAS;;
PRESIDENT NEVER SHOOTS UNLESS PRESIDENT IS OUTED;;
ONCE SNIPER IS DEAD:::: TOWN HAS A BREAKING STRATEGY WHERE EVERY TOWNSPERSON COPY+PASTES THE NAME OF THE PRESIDENT AND ON THE COUNT OF 5 EVERYONE ENTERS THE NAME:::: WHOMEVER IS INCORRECT IS MEFIAS::::: IF THE PRESIDENT IS GUNNED THIS STRATEGY MAY BE USED ALSO IF THE SPY AND SNIPER ARE BOTH ALIVE BUT SNIPER HAS WASTED THEIR SHOT;;