This is a personal documentation which will be updated on and off with edits, and each time I update it, I will bump this thread, probably once a week. The idea is to show people what it is that I'm working on.
Current Projects
- SGNN
- SS13 Remake offline against AI
SGNN
This project is fairly simple. I created a self generating neural network that can be mounted to a childs video game and used to program real devices for specific task through someone playing the game. This specific version is being made in game maker and will be extremely "developer graphics" if you know what I mean, merely because I'm trying to present my work to the public, for free, so that one day people may "upgrade the public library" and "public hacker spaces" with something that can actually be used to make a difference in peoples lives, by stealing the jobs those people have. One day, entire cities may have a money budget while nobody in the city has money of their own, yet everything will be extremely cheap. This is really what will happen if someone picks up this project and no, it doesn't destroy capitalism. People could get paid to play video games.
SS13 Remake offline against AI
Using my own SGNN, I will merge the files and begin coding this project after I finish the first one, which by the way is actually almost done. It's just a simple interface with codes, saving, loading, analysis tools, a sample miniature game, and customizing. There will be updates to the SGNN, thus, I will likely not have the most up to date version in SS13 look alike. I will be updating SGNN many times to allow it to process xor gates and inverted gates, much better. I might eventually update the second project with the updated version of the first project for the AI, but, it won't really change too much about it in terms of the game play other then how fast and efficient the AI tailors to the player.
Final Notes
Most people don't believe this stuff exist or works, but, if I can get people that are regular to understand this, I know I can track some grounds in other forums as well. When I am done with the first version of the SGNN and SS13, I will post it here.