Hi all
One last suggestion because I don't want to bombard lucid with ideas.
Has a role-pool system ever been considered for closed setups? Basically instead of creating a closed setup like this:
- 12 players
- 7 town
- 3 mafia
- 2 thirds
You create a setup like this:
- 12 players
- 2 roles from the following
- Cop
- Detective
- Tracker
- Watcher etc.
- 1 role from the following
- Doctor
- Nurse
- Surgeon
- etc.
That way you can create sandbox setups where there will always be an investigative role, or a protective role, or a hostile third role that can joint with mafia etc. etc.
Basically it keeps the nature of closed setups in tact so you don't initially know which roles are in the game, but allows for balance so that you don't get a town like this:
- President
- Bulletproof
- Bleeder
- Gallis
- Loudmouth
- Ghoul
- Mason