So I'm going to make an RPG story and you guys decide what to do and all. I'll probably start when we have 5 players or something, so it's first come, first serve. There aren't really any rules, just say in the comments what you want to do and I'll post (usually within 24 hours) the results of what happens based off of those actions. I'll update all this when we start, but for now I'm still thinking about the plot and all. If anybody wants to help me moderate this, it would be great, just pm me or say it in the comments.
P.S. Ignore the countdown, if we don't get enough players by then I'll just call the game off.
Three brigands, well armed and ready to fight, face the party.
"This village is now ours, and if you want your head to be on your shoulders when you leave the village, you'll kindly surrender everything you've got," growls one of them.
It seems that the adventurers must decide to fight, flee or surrender. You must decide as a group what you want to do in this encounter with brigands.
Ok, the votes are in. The adventurers will go to the: Blacksmith's House, Weaponsmith's House, Armorsmith's House, Marketplace, Temple, and Stables. Therefore, they will spend 6 hours. ********************************************************************* The adventurers head to the Blacksmith's (Rutab's) House first. Because Rutab knows what is in there, he quickly arranges what needs to be searched. The party finds 31 Shwartzals (the currency, abbreviated as Ξ), 3 iron bars, and 1 hammer that could be used as a weapon for Rutab.
Afterwards, the adventurers head to the Weaponsmith's House. Most of the weapons were destroyed in the attack, but there were 2 daggers that the party found that were still in good condition, which were equipped by Shamu and Constantinople.
Next, the party makes their way to the Armorsmith's House. There, they find 23Ξ, and 1 suit of leather armor, equipped by xPooky.
The adventurers then go to the Marketplace. They find most of the stalls burnt down, and little remaining. However, in a chest in one stall they find 1Ξ and 70 other unidentified gold coins.
On arrival at the Temple, the adventurers find it completely obliterated. There is nothing left except for 1 Potion of Resurrection, which is put into a safe and hardy bag the party had found previously.
The Stables were in the same deplorable condition. The roof of the stables was burnt and there were no animals left in the stables, most of them seemingly let free or they had escaped on their own. There was 1 saddle on a wall which was untouched, however. This was given to PonyLove if they found any pack animals.
As the day went on, the adventurers felt that something or somebody was watching them. These fears were finally confirmed as the adventurers were about the leave the town.
I would say that the most important buildings are the Weaponsmith's House, Armorsmith's House, and Marketplace. Those will definitely have some valuables.
Actually, yeah. Good idea xxerox. I am the Blacksmith, so maybe I can find some decent looking weapons and/or materials and forge us some weapons/armor/tools?