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Virtue's Last Reward

over 8 years

So this is a quick 6 player game (though it might be long). This is how it works. Everyone starts off with three points. There will be three pairs of two people each round. Both people have to choose either "Ally" or "Betray". If one person chooses Ally, and the other chooses Ally, both will gain two points. If one person chooses betray, and the other person chooses betray, nothing happens. No points are deducted or added. If one person chooses Ally, and the other chooses betray, then the person who chose Ally will lose two points and the person who chose Betray receives 3 points. Each round, you will be paired with a random partner. If you hit zero or less than zero, you lose. People who lose will automatically choose Ally every time. The game ends when one or more person hits 9 points. The person(s) who hit 9 points will win the game. If you don't send "Ally" or "Betray" by the time runs out, you will automatically choose Ally. If you want to play, say so in the forum.

  1. pi314e271

  2. N1ed

  3. ISamEI

  4. Ginga

  5. Ayush1234567

  6. ShadoNinjaX

over 8 years
@highspace yeah, it'd be possible
deletedover 8 years
....Erm did you just skip me
over 8 years
So a joint win would be possible?
over 8 years
I am in Shiro....For those who are thinking there are flaws and everyone will select Betray,2-3 persons can make a team and ally to get points....This game will be awesome and I dont think will be Flawed

Again Saying
I am In
over 8 years
oh hey i just got into this game im in
over 8 years
I'll play. The reason it worked in the game though was more because there was an incentive for everyone to be alive. Not sure how you could get it to work better on mafia or not. We might end up in an endless loop of betrayal.
deletedover 8 years
i remember playing a challenge like this but it was duos vs solos and duo had to agree, anyway I guess I'll try it
over 8 years
Friend or Foe <3
over 8 years
If you make an ally, you might both win if you plan strategically.
over 8 years
that's the point. Don't ask, but at the end, you just need to make allies. Not ally, make actual allies. Also, this is an actual game. If you have questions, go ask the game developer or something.
over 8 years
Since you probably can't tie, if someone was at 7+ points, you couldn't ally even if they allied back because they'd win and thus you'd lose. Eventually everyone would betray because they'd never be able to give someone points to win
over 8 years

ShiroWhite says

@cosmo

ou lose 2 points, you have 1 point left and the threat of losing the game over your head. you gain 2 points, great job. you gain 3 points, all you need to do is betray one more time. However, that probably won't happen since the next person can't be that dumb.


So you're clearly planning to release the actions taken by all players, in addition to revealing point counts, so let me ask you this. Who would ever choose to ally someone they know has 7+ points? Especially when betrayal has no downsides.

You really might want to think this one through.
over 8 years
why dont you just, betray infinitely? is there any downsides
ill join but it sounds bit flawed. lets see what happens
over 8 years
@cosmo

ou lose 2 points, you have 1 point left and the threat of losing the game over your head. you gain 2 points, great job. you gain 3 points, all you need to do is betray one more time. However, that probably won't happen since the next person can't be that dumb.
over 8 years
Not sure how you came up with the payout ratios, but there are a lot of flaws to the game you have proposed, and should e glaringly obvious to anybody with a brain.
deletedover 8 years
took long enough for this to happen

yes

Zero Escape FTW
deletedover 8 years
This is essentially Prisoner's Dilemma rerun multiple times.

I'll join.
over 8 years
Each round will be played through 3 days or 1 week. I'll give you a definite answer once everyone signs up.
over 8 years
sounds fun im going to join, if the time works out. will it be played out in one session?