I was just wondering. Because it seems many people call people bad because they mishammered when they were clears, but what's the difference between a good player, an average one and someone like basiik?
This is a legit question because it looks like only the hammer matters when it's not only about being right or wrong. To prove my point:
A is fosing B and D. But he doesn't tell people why they are mafias and keep spamming "Lynch them, they are mafias."
B and D are indeed mafias.
E is fosing B because B is scumtelling, he's explaining that B is mafia for good reasons. Unfortunately he's fosing A because A is doing nothing but spamming. He doesn't scumread D because he's towntelling for real.
C is clear. He hammers B then C dies. It ends to A's lynch.
Who's the best player? A because he was right? C because he hammered right? D because he towntold really hard? or E because he had a really good reasoning and tried to concince for his win condition?
Imo E & D are better than A because of his lack of explanation and he was towntelling enough, D is maybe the best player right here. What do you think?
This makes me think about another question. People judge players on their town abilities but what about maf ones? Is it harder to be a good town or a good mafia? Is a good town player better than a good mafia player? I honestly think there are really good mafia players here and they win because they are good at it, thus town can lose because, well, they were outplayed. It happens 5% of the time but still, it happens.
Have a nice day.
What's the most important to be a good player?
16
Modelling his strat according to the table
10
Explaining foses clearly to make people understand
--Apologies for the TL;DR. This post is just defending my point about towntelling standing out in general as a laughable choice on that poll (even though it's laughable to say any of those aspects is more important than all the others to every good player).
Every time I try to explain myself in a thorough way, this response escalates into an annoying ramble, so let me just say that towntelling on its own, while definitely important and usually adequate to keep you from being a dead weight, doesn't necessarily make you a "good" player.
None of these traits do, obviously; you need a balance of them all, and there are different types of players that can lean on different aspects and still be "good." I just think scumhunting is more essential both to the nature of the game ("who can towntell better" isn't fun when everyone's focusing on it and no one's a good scumhunter) and to winning as town* without getting carried by other players than just towntelling for its own sake is.
You flip town more often than you flip scum. Besides, if you towntell as both scum and town, you will become known for it and people who play with you often will factor that in before marking you as town.
What itg was describing was using strategy and judgement-making skills in order to towntell. Strategy can be absolutely essential and -- like all of these options -- deeply correlated to both towntelling and finding mafia.
the other half of the game is convincing people to vote the way u want them to
the most useful skill to have imo is being able to accurately read any given table and know when/if u should act a certain way
knowing when to needlessly buss, go for the flashy win, ate the dumbclear, or tryhard to win is essential and most of the A level players have the flexibility needed to win the game
hammering right/leading as clear/winning CCs are other essential skills needed but it all boils down to convincing others the bs ur selling tastes the bestt
ya augustine is right the #1 thing u can do to improve ur win rates is avoid being the lynch
if u can towntell well and be convincing, you already have a likelier chance of winning regardless of alignment
A+ tier players can place enough effort to tryhard and lynch the right people, but if ur too lazy to do that just do not be lynched as much as possible
being lynched on a ML is the worst possible way to lose the game because it shows u suk as maf or sucKK as town
also ya it rly dpeends on the table most bad tables can be capspammed/isp'ed and u get easy wins, othertimes u exploit being friendly w/ people
if the table is mediocre u can capspam/ate them and itll work
on tryhard/stacked tables just stroke the smarteste person's ego and ull usually not be lynched and win
I've been saying this for a while. If Mafia was about sniffing out the liars and just being right, I would win like 90% of the time. It's the convincing of others, explaining why you fos someone, and getting people to trust that you're town that I suck at lol.
Good players get lynched at a lower rate. That's why all of the best players have higher scum rates than town. The benefits of not being lynched as mafia are obvious. When you avoid a lynch as town you simply maximize the chances a mafia member is lynched. Now this is where players differ. Some lower their lynch rate through emotional appeal or logical appeals. Some players even avoid lynches based on reputation. I've told people countless times mafia is just a game of statistics. The number one way to maximize your win percentage is to avoid lynches.
deletedalmost 9 years
i'm pretty sure the only one making that assumption is you
Yeah but if you have morals the proper way to become a professional player is to stop considering everyone as players or people. Instead, they are animals and you are on the hunt. You don't have to imagine what they're thinking, because they're beasts. Trying to understand a beast is like trying to paint a rock, sure it's a very soothing experience but it's pointless in the end.