36 hours per day, 12 hours per night. Days may end early if a majority lynch is reached.
II. The Setup:
Normal closed roles setup, as always, with the roles and affixes listed below. Any role can be town or mafia, and have any number of affixes.
By default there are no Night 1 actions, including the mafia kill.
By default no role can self visit, except watcher.
Players who share a meeting may communicate outside the game at any time of day.
Players are always notified at day start if their role is changed.
One mafia always leads the kill, and it's always the one that submits the kill last. Each mafia will visit the kill target.
On death, players flip their role, alignment and affix type by default, but not their affix details.
III. Supermajority Lynch Rules:
A lynch will happen immediately if a supermajority vote is reached (e.g. 9/16)
At end of day, "No votes" count as "no one" votes, but will not count towards a mid-day supermajority vote of "no one". The player with the most votes at that end of day, (including "no one") will be lynched.
Days can be ended early without a lynch by a supermajority "no one" vote.
uhhhhhhh but tbh if stove is scum i dont think any of the people voting him are his partners since there's plenty of "towny" reasons to not vote him lol
I was pleased with Gerry for about 2 or 3 posts, but there's just something that's massively lacking about him. Also this is a list of people from towniest to scummiest, not really me thinking that the bottom 4 are all on a scum team per se. Also I rushed it and probably made an error somewhere.
here's the deal if no other lynches gain enough momentum, then i'm lynching stove to get the lynch through. though stove probably wouldn't be my first choice fwiw.
trance and strag should know better than to lynch stove but they are anyway didnt trance make the same sort of points i did on why we shouldnt lynch them why is he voting them nowww?? D: