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IDEA: N1 ANONYMITY

almost 10 years

Anonymous mode was created in an attempt to eliminate strong meta from games by concealing the identities of players, however it is flawed:


it is optimal for town to out their identity to allow for them to be read more easily via meta. to hide meta is to avoid being read via meta which conceals your alignment. as town you want to be read as town, so claiming your identity helps you be read as town and thus it is optimal to have claimed.
mafia will be forced to out their identities else they be shown as mafia for hiding it. mafia cannot claim to be someone else as they risk claiming to be someone who is alive or if not, they can be "guise" tested.
this is the flaw of anonymous games. until anonymity is enforced, which will never happen, they will be fatally flawed 4eva.


However, what anonymous mode DOES prevent is from meta or grudges from affecting NIGHT 1 actions, until then it's optimal for everyone to out their identities.

what i propose is a more streamlined version of this: all users are replaced by colours (don't bother with custom decks) for the first night, akin to anonymous mode, and upon day 1 start all names are revealed and system messages reflect player names instead of the colours to prevent confusion. obviously those who share meetings can share their identities

this setting would only apply to night start setups. Day start has no night 1 and dawn's only purpose is to see your teammates, which this setting hampers.

almost 10 years
make it a vio to out in anon games

wow that was so hard guise
almost 10 years
The only reason I check someone is because they suck. Colors don't suck.
deletedalmost 10 years
Top of the list top of the list.
almost 10 years
meta-ing n1 actions is fun though
almost 10 years
instead of anonymity, just make the n1 actions random. :)

this idea sux though
almost 10 years
I don't like this idea
deletedalmost 10 years

Connor says

not for night 1 it wasnt, ***


yes it was
deletedalmost 10 years
words ...
almost 10 years
mandevian did you read the part where it says "night 1 only". and i didn't mention cheaters in my OP
almost 10 years
not for night 1 it wasnt, ***
deletedalmost 10 years
is it 2011? because this idea was posted everyday in 2011.
almost 10 years
"I did x for a reason, therefore the successful outcome of x owes itself entirely to my reason and not to luck."
- pranay7744
deletedalmost 10 years


i always thought petri was a good player


why
almost 10 years
petri is the stupidest player on earth if he thinks doc saves are luck based. i always thought petri was a good player but he is infact worse than maymay. he has absolutely no sense of this game and thus all he does is cheat.

doc saves are absolutely not luck based. it is an informed decision always. i base my docs on the players on the table. sometimes you dont wanna save because it is bad for the town. nothing here is luck based. only the weak and terrible players rely on luck. when someone hammers mafia the b***hurt mafs say it was lucky
almost 10 years
no one gets fear killed more than i do. i still dont mind being available for that. it is part of the game. if you are running people will kill you and make it harder for you. that is a part of the game. also you can play doc setups if you wanna be saved


moreover meta is an important part of scumhunting. meta data come from experience. if you know more about the users then you have an advantage. only thing that needs to be removed is anonymity of alternate accounts. there should not be hidden alts. everybody should be known
almost 10 years
there are innumerable flaws in this idea. this is good for one kind of setup. Strategy based on who to kill is very important for some games.

also to implement this idea in fear of cheaters is the stupidest thing ever.

some games u want to implement some strategy that no one on the table knows except one guy. so you want to kill that guy.

this is good for a particular kind of setup, but implementing it in every game is the stupidest thing i have ever heard.

connor always comes with bad ideas
almost 10 years
it'd be easier to spot cheaters if every game was anonymous n1 since they shouldnt know who to target if they arent cheating
almost 10 years
doc saves are luck based anyways. mafia either fearkill the most obvious target or go for someone random. i don't see a problem with trying to prevent fearkills and trophy runner kills on setups without a doctor or bg or watcher.
deletedalmost 10 years

dezeriae says

You also take away the chance of doc saving - with anonimity, it is simply luck, without, doc can actually try and use strategy/logic/meta to try and figure out who the mafia will go for.


the same thing applies with fearkilling
deletedalmost 10 years
I probably won't participate in that but I'm not against you trying this I guess.
deletedalmost 10 years
Just ignore this for guiser setups i suppose?
deletedalmost 10 years
no
almost 10 years
You also take away the chance of doc saving - with anonimity, it is simply luck, without, doc can actually try and use strategy/logic/meta to try and figure out who the mafia will go for.
almost 10 years
imo this should be standard for all gold heart games that don't have a guiser
almost 10 years

Edark says

How am I supposed to fearkill then


u dont :^)

Edark says

How am I supposed to guise properly


i see 1 flaw with this idea