In light of the recent discussion surrounding guns and their viability in competitive play, Pranay and others have come up with an idea to try and mitigate the problem with having too many gun rounds by creating themes for each round in comp lobby.
This would be a loose guideline, but also encourage setup diversity without being too heavily restrictive on what can be comped. Ideally, we'd have a 10 round cycle with different requirements. Something along the lines of the following
This is just an example and is by no means what may happen. Please feel free to discuss any ideas
- At least one gun each comped by comp winners
- Dawn Start + No Guns
- 10 Players
- Day 1 MYLO + No Guns
- No Reveal
- Setups with fewer than 200 plays + No Guns
- Multi-setup
- 8 Players + No Guns
- 3rd Parties Allowed
- Free Choice + No Guns
The goal would be to try and encourage diversity in setup selection and allow people to run more frequently on different types of setups, so as to discourage setups that tend to dominate round play. This would also aim to try and keep people happy who like all different types of setups and angles.
This is all just discussion and I'm curious to see where it ends up. Nothing may come of it, but I'd really like to hear the community opinion on something like this because I think it could work if done properly and help boost participation in Comp Lobby.
Thnaks guys. Don't forget to vote in the poll