Manipulators of Voice

You either can't confirm claims, or you lost a PR! But don't worry, you have an ML and three reliable PRs to guide you.
Conceptual setup based on leader and vent, now plausible since you can't see votes.
almost 13 years
vent+leaders look cool.
almost 13 years
Interesting...

I'm thinking framer ccs cop D1? But if framer gets lynched then cop gets confirmed reports. Also once real cop is confirmed, imho watcher can claim for doc and then watcher on cop, doc on watcher w/ ML for almost autowin. I think Vent has to CC cop here and it's really based upon how well the Vent can make town look scummy.
almost 13 years
Initially, it looks townsided, but I think to win, mafia has to have a good vent, hit PR n1, and/or waste the town's ML on cop by ccing it.
almost 13 years
Like the concept anyways though. I would like to see this playtested.
deletedalmost 13 years
Plussed so it can be played in comp.
almost 13 years
THIS IS GOOD. KEEP THIS
almost 13 years
I played it once, it was somewhat pro-mafia. Maybe that was just the players sucking though ;P
almost 13 years
This set up rocks.
deletedalmost 13 years
I like this
almost 13 years
So far 3 mafia to 5 town. It can't be 50 50 all the time.
almost 13 years
I love the concept of this setup alot, but as is it's quite townsided. Potential ideas: no reveal, hooker instead of framer, 1 fewer leaders, replace either doc or watcher with a weaker PR (maybe drunk or oracle). Also, if you could somehow work a silencer into the setup, the vent would become infinitely more useful. The vent can contact silencer via selfvents as silencer and can then pretend to be the silenced person, potentially claiming silenced himself.
almost 13 years
I agree with no reveal, it's pretty obvious when a leader has died vs a PR has died.