Necromancer/Resurrectionist
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I think it makes sense for resurrectionist to exist for village because of roles that receive reports, (this role is already fulfilled by pathologist for the already received reports) but I don't think it makes much sense for mafia to have this. It's like cyborg/zombie tier broken. I think these roles are pretty standard for the underworld mechanic, so I'll give them ratings now.
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Ratings:
Resurrectionist:
For Underworld: Required
Overall: Okay
Necromancer:
For Underworld: Not Required
Overall: Only would be good for reverse mafia I believe, or you really want broken tier mafia for compensation.
Underworld Roles Preface
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I am okay with underworld because it's somewhat original, and isn't derivative of other mafia sites. I think the implementation of these sets of roles would've been too ambitious and strange early in EpicMafia's lifecycle, but I feel like it's too late for them now. I don't believe Main lobby even uses them, and Sandbox DEFINITELY does not use them. I don't really see a purpose in having them but whatever.
The first thing I want to talk about is the amount of different roles.
There are 217 (going to be 218) today, and that's like 60 more than the original Kanto Pokedex.
It's so crazy to, I guess, make people remember all of these roles. I am aware that it will *tell* you that role, but it won't tell you the other 216/217 role descriptions.
There are so many useless roles that were made recently, so I am just going to list them all that I dislike. I won't be including ones that I had any personal involvement with (Toreador, Butterfly, and Gambler).