almost 8 years

Mafia can be described as an experiment in human psychology and mass hysteria, or as a game between informed minority and uninformed majority. Focus on a very restricted setting, Mossel et al. [to appear in Ann. Appl. Probab. Volume 18, Number 2] showed that in the mafia game without detectives, if the civilians and mafias both adopt the optimal randomized strategy, then the two groups have comparable probabilities of winning exactly when the total player size is R and the mafia size is of order Sqrt(R). They also proposed a conjecture which stated that this phenomenon should be valid in a more extensive framework. In this paper, we first indicate that the main theorem given by Mossel et al. [to appear in Ann. Appl. Probab. Volume 18, Number 2] can not guarantee their conclusion, i.e., the two groups have comparable winning probabilities when the mafia size is of order Sqrt(R). Then we give a theorem which validates the correctness of their conclusion. In the last, by proving the conjecture proposed by Mossel et al. [to appear in Ann. Appl. Probab. Volume 18, Number 2], we generalize the phenomenon to a more extensive framework, of which the mafia game without detectives is only a special case.

https://arxiv.org/abs/0804.0071

tl;dr in a blue/nilla only game, with random kills and lynches, town and mafia will have equal chances of winning if mafia has square root of total population, and the original formula in Mossel doesn't state equal but rather proportional to the square root, it should be fairly obvious that sqrt(R) isn't a 50% mafia victory with the rather trivial example of sqrt(4) where victory is 100% for mafia.

almost 8 years

xtal says

more complicated setups require a lot of casework but you can theoretically analyse any setup and calculate the probability of any role winning. if i could program i'd get a computer to do it for me.


this is of course based on the assumption that every player is equally skilled and uses optimal strategies
almost 8 years
more complicated setups require a lot of casework but you can theoretically analyse any setup and calculate the probability of any role winning. if i could program i'd get a computer to do it for me.
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actually, I don't care
almost 8 years
Doesn't apply here! We lynch on """"""""""reads""""""""""
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"In the mafia game without detectives, when both the citizens and mafias adopt the optimal randomized strategy, we focus on the winning probabilities of different groups."

I mean..........
almost 8 years

Enodia says

also it's not square root of town members, it's square root of total population, and the original formula in Mossel doesn't state equal but rather proportional to the square root, it should be fairly obvious that sqrt(R) isn't a 50% mafia victory with the rather trivial example of sqrt(4) where victory is 100% for mafia.


SORRY im not as smart (nerdy) as you :/
almost 8 years
i wish that someday, i can be a good hammer person
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Who cares. Mafia is about persuasion.
deletedalmost 8 years
also it's not square root of town members, it's square root of total population, and the original formula in Mossel doesn't state equal but rather proportional to the square root, it should be fairly obvious that sqrt(R) isn't a 50% mafia victory with the rather trivial example of sqrt(4) where victory is 100% for mafia.
almost 8 years
u lost me at Square root of town members
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if he could write an 18 page paper on a 50/50 scenario imagine what he'd be able to write about pranay
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Gerry says

tl;dr


4 villager 2 nilla = 50/50 setup
almost 8 years
almost 8 years
tl;dr