We need to make a round where it's 2x red hearts, first to 1.5k. Complete with godawful sheriff setup, trolling hookers that put you into autoloss, and bad PRs that slowroll on autowin until the nilla gets tired of it and suicides. Complete with Day 1 no lynches in BV. Complete with guiltying flipped blues. Complete with mafia cop cc's.
I also believe it takes more skill to win as mafia than as town. I think more of the community would agree with me that everyone feels more pressure to win as mafia than as town. Not to mention there are always more town than mafia, so when you flip black you automatically start off outnumbered.
i was thinking, not enough people congratulate people on their mafia play. people are so quick to insult town for mishammering, yet they never congratulate mafia for successfully deceiving town. why is it always on town players whether they win or lose? either town players play well and win, or they play badly and lose. can't town play well but at the end of the day mafia played better? irks me
i was thinking, not enough people congratulate people on their mafia play. people are so quick to insult town for mishammering, yet they never congratulate mafia for successfully deceiving town. why is it always on town players whether they win or lose? either town players play well and win, or they play badly and lose. can't town play well but at the end of the day mafia played better? irks me
this is actually very true
Well, I am pretty sure when people describe the game of mafia, they say "The town's objective is to kill the mafia" and not "The mafia needs to deceive the town so that they can outnumber them later." People see the village as the good guys and the mafia as the bad guys. The entire game's perception revolves around the town, even though the name of the game is Mafia.