deletedover 9 years

Hello there.

I've played a setup since a while with some guy and i really loved it, but im still confused ,if its balanced or too town sided?

Im looking forward to modify it and make it better. but im not sure if i should add one nilla maf or delete a villager.

Take a look at it :https://epicmafia.com/setup/1317666 Hopefully i'll get some help.

deletedover 9 years

Kagerrou says


Otherwise, can you guys explain why do you think that its too town sided?
I can modify it to make it playable but need to play more on it, and the thing is that no one will play seriously on unranked and most have no idea about what they are doing.


it's town sided because 3 prs + ml + 2 saving roles is just too much. 2 saving roles is a huge benefit for town, for example if doc or nurse save on n1 (the odds of which are actually really high) after town lynches if they save again (high odds again but this time one of them is probably saving the poisoned player) town gets a second ml.. that's huge...
but again I haven't done a complete analysis of this setup and I'm not going to, but from what I see I think it is going to be town sided.

but that's not even the main problem here tbh, the problem is how luckbased this setup is and how much it revolves around the d1 kill.

it's bad.
over 9 years

Kagerrou says

The question is how much do we want to reduce the luck factor on this setup to make it balanced?



reducing the impact of luck is easy.

increase the amount of players to reduce the impact of n1 luck by giving both sides more chances.

or

make it daystart/dawnstart so that the first night actions are based on what happened in the first day as opposed to random luck or metagaming
over 9 years
Still better than fancy pants.
deletedover 9 years
Guess i'll just play it more , then i'll see
deletedover 9 years
It's not too townsided. It's playable as is. It's based mostly on mechanics and luck and based little on skill, but if you're okay with that it is already fine.
deletedover 9 years
@RhinoSoreAss
Yeah, I just played a game where the cop didnt receive report
Had to check to confirm it.
I'll post in the bugs section.

Otherwise, can you guys explain why do you think that its too town sided?
I can modify it to make it playable but need to play more on it, and the thing is that no one will play seriously on unranked and most have no idea about what they are doing.
deletedover 9 years
luck based setup and too town sided if you ask me.
btw just to let you all know it says in the description that lazy cop can't get hooked but it can, and I even reported it in the bug section but got no response.
deletedover 9 years
Luck is somehow a part of the game , and i personally hate the luck based setups ( Shoot in the dark for exemple)
The question is how much do we want to reduce the luck factor on this setup to make it balanced?
With 3 villagers and 3 PR's, Mafias have 50% chances of hitting either a blue or a PR. 3/6.
Too town sided if a villager die n1 ?
While with 2 villagers and 3 PR's its 60% chances of hitting PR, 3/5 .
Does it make it too maf sided with 60% chances of hitting a PR?

And with Doc/Nurse there are more chances that there will be a save.
With one less vill on the setup there will be more chances that pr save and with one more nilla maf or something less chances for a save.
This is confusing.
deletedover 9 years

whenmyheartbreaks says

i meant to say "nearly" autolose. but ya. if it goes wrong n1 in the worst way you have to lynch poisoner d1 and save poisoned to win


Plenty of competitive setups can be nearly autoloss on night one.

This is a terrible setup for competitive play imho, but unless it is fundamentally broken (as in you can lose on night one) it isn't any worse than A and D or Frontier Justice or any other luck based crapshoot that gets comped
over 9 years
i meant to say "nearly" autolose. but ya. if it goes wrong n1 in the worst way you have to lynch poisoner d1 and save poisoned to win
deletedover 9 years

whenmyheartbreaks says

you cant autolose AnD n1, and its daystart anyways. yes its a bad setup but not nearly as luck sided as this.


Oh, I didn't look that closely. If you can auto lose this on n1, it is bad.
over 9 years
you cant autolose AnD n1, and its daystart anyways. yes its a bad setup but not nearly as luck sided as this.
deletedover 9 years

whenmyheartbreaks says

to clarify. this can go from being 20%town to 80% town odds depending on the n1 actions. n1 actions have no game related reason to them, so any setup that swings that far n1 just cant be taken seriously


While I agree that they shouldn't be, they are, and this setup is not any worse than something like A&D
over 9 years
to clarify. this can go from being 20%town to 80% town odds depending on the n1 actions. n1 actions have no game related reason to them, so any setup that swings that far n1 just cant be taken seriously
over 9 years
honestly its just luck sided. adding a couple blues and a nilla will mitigate that but there are way too many night interactions to turn this into a serious setup