NoaviPolic is right. Red heart games rarely teach anything but simple mechanics. 1000 games fp wont make you any better in comp (ex: me).
I suggest announcing comp setups earlier, -so that may be winner chooses for the 2nd next round, not the one just after-, and if you want to join comp you need to play at least X times of comped setups in red heart.
deletedover 8 years
I don't think anything is wrong however with the 1500 point mark for Comp. New players really can't learn the game playing Classic, FP and G&H but no other red heart games will fill.
At 1500 points players have a decent grasp of the game and can take the skills they've learn from FP and start to learn the better setups.
It's a learning curve
deletedover 8 years
That's a valid point Jepo, but from my experience I find the ratio of experienced players to newbies in Comp is a lot higher.
Perhaps the real "solution", per se, is to increase the entry barrier to playing Comp mafia?
I don't feel like competitive being "serious games", when 90% of the room is filled with people who just reached 1000 points playing nothing but fancy pants.
deletedover 8 years
Competitive mafia exists for those who want to play serious games.
There will always be new players in red heart games but don't discriminate. Give them a chance and help them to improve.