Welcome
In the distant future on a deserted continent on an alien planet, several Epicmafians vie for control of scarce resources, becoming allies with some fellow survivors yet utterly destroying others. Above is the map of this continent, split into 8 key territories. Each territory is unique in its own right, fostering unique materials, wildlife, and other hidden secrets. Islands belong to their nearest mainland territory, indicated by a white line. To win, one must control all 8 of these territories at once.
Start
The first 10 people to sign up will be the competitors for this round, and they each will be given 100 troops to distribute among the eight territories. You control a territory if your troops present inside make up the majority, and as the owner you are the only one who can mine and build in that territory. All players also begin with 20 energy.
Actions
Once the game begins, players may begin making actions, but only 1 per hour. Actions are prefaced by a > , ex:
> Send 10 troops to territory 2 from territory 5
All actions occur in the order that they are posted, and so if any are invalid by the time they occur I will let you know.
Options:
Send
- Sends the given amount of troops to a given territory from the given territory
Give
- Gives the given amount of resources/items to a given player
Attack
- Attacks the given territory and given player with a given amount of troops from the given territories
Bomb
- Bombs the given territory with a given amount of a given type of bomb (that you own)
Build
- Builds the given amount of a given structure/item. If structure, you must specify a territory that you own in which to build it.
Remove
- Removes the given amount of a given structure in a given territory, refunded for only the energy it cost to build.
Mine
- Mines in the given territory (that you own), automatically collecting resources that I generate
Research
- Researches new technology in a given field
Attacking
When you attack a territory, you attack any troops present of the player you specify in the territory with the troops you provide. I will simulate the results of the attack based on all of the relevant factors (amount of troops, tanks, research, etc). You can also attack a territory that you own if there are troops from another player that you don't want in there. Attacking does not actually move your troops into that territory, it only attempts to kill enemy troops in that territory. To move troops in, you must make a separate send action. You also may only attack with troops that reside in an adjoining territory.
When you bomb a territory, I will simulate the damage done by the bomb and troops killed based on the amount and type. Bombs are the only way you can destroy the structures of others, but they cannot target only on specific players in a territory. Bombs have a chance of hurting anyone in the territory. Bombs can bomb any territory on the map.
Building
When you build items, you consume resources and the items go directly into your inventory.
When you build structures, you consume resources and the structures are built in the territory that you specify. You must own the territory.
Mining
When you mine, various resources are generated based on the territory you're mining from. The resources are automatically added to your inventory and are used for building. You need drills in that territory to have a chance to find uranium. You always gain energy when mining.
Researching
When you research, you can improve various aspects of your army based on what field you research in.
Fields:
- Attack
- Defense
- Mining
- Bombing
Death
You are out when all of your troops are lost at once. So you'll either want really good defense or you'll want to spread your troops among allies to ensure that you're not taken out too easily by attacks or bombs.
That's all for now, so if you want to sign up, just say so below so I can add you to the game. Troop assignment will be done secretly through pm's once everyone has signed up, and then I will update you all when the game begins.