day three will end at 11:00 pm on wednesday
countdown to night four: http://www.timeanddate.com/countdown/to?iso=20160210T23&p0=234&font=cursive
I. The Schedule:
36 hours per day, 12 hours per night. Days may end early if a majority lynch is reached.
II. The Setup:
- Normal closed roles setup, as always, with the roles and affixes listed below. Any role can be town or mafia, and have any number of affixes.
- By default there are no Night 1 actions, including the mafia kill.
- By default no role can self visit, except watcher.
- Players who share a meeting may communicate outside the game at any time of day.
- Players are always notified at day start if their role is changed.
- One mafia always leads the kill, and it's always the one that submits the kill last. Each mafia will visit the kill target.
- On death, players flip their role, alignment and affix type by default, but not their affix details.
III. Supermajority Lynch Rules:
- A lynch will happen immediately if a supermajority vote is reached (e.g. 9/16)
- At end of day, "No votes" count as "no one" votes, but will not count towards a mid-day supermajority vote of "no one". The player with the most votes at that end of day, (including "no one") will be lynched.
- Days can be ended early without a lynch by a supermajority "no one" vote.
IV. Roles/Affixes:
V. Voting:
If you want to vote, use this "[b] vote: player name [/b]"
If you want to unvote, use this "[b] unvote: playername [/b]"
A VOTE THAT IS NOT BOLDED WILL NOT BE COUNTED
VI. Voting Log:
VII. The Rules:
VIII. Contact:
If you have a question about rules or mechanics, do not ask it in the game. Message me or message Zayn.