Goes back to Oracle but it's basically only effective N1. Or cop which if he doesn't hit a maf N1 is died D3 losing game any alts?
Maybe a random doc?
deletedalmost 10 years
i mean that's up to whether or not you have PRs in your setup in the first place. town MLing wrong isn't the end of the world anyway since a town flip can give much needed insight into interactions and such.
Still won't work though if they ml wrong it turns back into classic with no prs
deletedalmost 10 years
easiest way to understand mylo/lylo vs. a ML is that any odd numbered amount of people being alive means it's either a ML day or lylo. i.e. 4 people 3 scum (7) is lylo vs. 5 people 2 scum (7) is a ML.
if you're putting two mafia, giving town a ML is the only balanced and merciful thing you could do. d1 mylo setups are rarely functional. SDS is like the only one i can think of that isn't atrocious to play 100% of the time and even then, you need a stacked table to get a decent game of it
i mean if you really wanted to test the waters, making it a 4 person 1 maf 3 villager would at least probably townbalance it a little, but it's still guesswork with only blues.
edit: you don't have to add investigative roles to balance it, i.e. super is a [redacted]
Thought about classic no pr 2 maf 3 blue. Or even 2 maf 2 blue Oracle to give town a clear
deletedalmost 10 years
What would help it. Basically make it classic?
i mean if you really wanted to test the waters, making it a 4 person 1 maf 3 villager would at least probably townbalance it a little, but it's still guesswork with only blues.
edit: you don't have to add investigative roles to balance it, i.e. super is a [redacted]
town has nothing to work with and base any scumhunting off of. no n1 meta, no death reaction, it's basically a coinflip. that and the point payout would be ludicrously bad.