In the game above, three people are alive on Night 3, (At the end of Day 2 technically) which are a Blue, a Gunsmith, and a Maf.
In this game, mafia decides to kill the clear gunsmith while the gunsmith decides to gun blue. The game ends. If the game were to continue, there would only be a gunned blue and a defenseless maf standing head to head. The blue would simply shoot the maf and gain a win for village.
The game wrongly assigned a mafia win because there could be no opportunity for town to overcome mafia through a day lynch because there were only 2 people remaining, and didn't consider guns as a factor.
I do consider these things if the game was changed so that it doesn't end early:
Mafia should have killed blue instead because GS can't gun himself. (But two things arise from this: Mafia should be punished for a miskill AND this also gives reason in the metagame for GS not to out.)
GS gunned N2 which was a random gun and could have ended in a mafia autowin. (This was at the GS's discretion and people usually don't fungun)
Making this situation's "win flag" not end the game early would not affect town/maf win ratios very much because this is a very specific occurance.
I also want to point out the game was ranked so everybody got a false mark on their record.
Any suggestions or debunkings? Please leave a comment
I even stated any debunkings were accepted at the end. It's fine. I like the metagame talk
deletedover 9 years
Discussion about what? What rule do you disagree with? Do you want every game to last until one player is left? You haven't explained what is WRONG with the current system, other than that "if it had continued" the outcome would be different. That is true of most competitive games. What is wrong with it?
Gunsmith, blacksmith, certain sheriff setups etc would have to be blacklisted in competitive if a such rule existed and would ruin countless setups that are commonly played
deletedover 9 years
it's funny, I tried to tell him how wrong he was on the lobby wall 20 minutes ago and he thought to himself, hey, instead of making a fool of myself on the main lobby wall I'll take it to the forums aswell
I definitely don't want this game to become TOS with the 50% noobs who watch LPers and are like "oh boy I can do it too."
Either way the point of this was to spark discussion. lol.
deletedover 9 years
What do you mean, "if the game were to continue"? Most games, if continued, could result in different scores. That is not necessarily a problem. The rules make it so that the game ENDS when the number of mafia is equal to or greater than the number of town players.
I thought you were talking about A&D and stopped reading and then checked the comments and this isn't town of salem, this is how mafia mechanics work in EM and it won't change
deletedover 9 years
Doesn't matter because the game never continues in that situation.
ediz, as the game stands now, mafia would win either way. So yes in this specific situation killing a blue instead of the GS would be slightly smarter where theres only 3 people in total remaining in the night.
Let's turn Epicmafia into Town of salem! Who knows, the mighty GS will gun a blue and town will happily live forever after the mafia is shot! And by town I mean the sole blue, because why not? Ha-ha!
deletedover 9 years
What does it mean that the village "should" win? The mafia wins the game if they are equal to or outnumber the number of town players still alive. After night 3, one town and one mafia was alive. So the mafia won right after night 3. Those are the rules.
deletedover 9 years
Mafia's win condition is either tying numbers with or outnumbering the town regardless of dayvig shots.
deletedover 9 years
Mafia's win-condition is to have equal or greater numbers to the town.
deletedover 9 years
I can't be the only person who finds this post IMPOSSIBLE to understand..