Autocrat is a much better role than Mastermind because every player is aware of Autocrat's presence, as opposed to Mastermind whose presence can only be revealed by mafias (or few other roles, like Agent).
The presence of an Autocrat means that town must shift focus from finding last maf to finding the autocrat near the end of the game, which changes the game's dynamic. Also, Mafia benefits from keeping Autocrat alive, but not the other way around)
Mastermind would be decent if, for its victory condition, it would not count itself (so 3 mafias, MM, and 2 other players would have to be left; as it is right now, 3 mafias, MM, and 4 other players left leads to MM win). Otherwise it's day 2 and all of a sudden you find out that mastermind won and everyone has a game.
I feel like autocrap would be a much better fit in the setup than mastermind. while mastermind does increase the chances of killing partners, it virtually never actually happens unless people are trolling. mastermind ends the game prematurely much of the time. autocrap wouldn't, because it generally takes time to catch all of the mafia. autocrap just adds a lot more depth to the game than mastermind.
I'm good for autocrat either way. My preference is on no, but I've always just ignored it instead of considered it as a fun role. But if you guys want it, that would be kinda fun. Probably more strategic than mistletoe tbh.
I feel like autocrap would be a much better fit in the setup than mastermind. while mastermind does increase the chances of killing partners, it virtually never actually happens unless people are trolling. mastermind ends the game prematurely much of the time. autocrap wouldn't, because it generally takes time to catch all of the mafia. autocrap just adds a lot more depth to the game than mastermind.