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get ur setup comped

over 10 years

i know i already made a thread but i'm making another one

if you can make a viable mason setup it gets a comp from me

mason is a cool role and we need something to fill the void that was once S&L

over 10 years
https://epicmafia.com/game/3790210 join this unranked game and do what i say
over 10 years
hmm. ninja doesnt visit even when killing a mismason. that's rad as hell
over 10 years
Going to be a good round
over 10 years
why not
over 10 years
no
over 10 years
comp o2r for me instead =3
over 10 years
also, why would you have suspect + miller with no nilla. just have two suspects
over 10 years

BearGuru says

8 Man including Mason. https://epicmafia.com/setup/1169424#


add a blue
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over 10 years
https://epicmafia.com/setup/1049447

i can replace the templars with a mason. my take on 'competitive' reverse
over 10 years
so connor can use the word "*****", but i can't?
over 10 years
it has a yak
over 10 years
why? lol the cops' reports dont matter and your n1 buddy might be scum the next day lol
over 10 years
um frankly. that sucks. sorry
over 10 years

itg321 says

https://epicmafia.com/setup/1014953

ask Jasprar to allow Invi Man in comp, it's a competitive role imo.

over 10 years
i'm thinking that meta would form itself to tracker hiding day 1 because ninja can just kill the tracker. i could be wrong though

i like it, i really like it

also, i made this https://epicmafia.com/setup/1169413
over 10 years
PRs wont be clear. And probability of blue getting masoned is lower than mafia/pr getting masoned. Also the dead guy can be masoned. Also the pr can die.

It would be quite rare that town has 4 prs and all are clear. Even then the town would self destruct. Thinking practically you can always assume that there will be at least 2 idiots ruining every game.
over 10 years
imagine there being 4 prs n1 and then the nilla gets lynched. then mafia kills a blue. talk about destruction for mafia
over 10 years
well a setup is played when there is a certain defined course of play established over a long period of time. I agree with you that removing forger will be a great improvement. You should probably remove forger and remake this setup. I think that would work. People like watcher as a role.
over 10 years
part of me thinks "i can see mafia getting overwhelmed by a good set of masons" and part of me thinks "wow ninja completely nullifies town lol" so i guess both teams are very powerful

if it were to be townsided, i'd throw in a paparazzi (the possibility of 4 town prs on day 1 makes this seem like a good counter-balance)
over 10 years
it does not prey on the noobs, it depends on the forger to break the code. I always break those hangman codes. But you can remove the forger and replace with nilla. either would be fine.
over 10 years
i mean, i see it. i see the setup working. but i don't see it getting played, and i do see it being unfun and frustrating at times (like all setups im sure)
over 10 years
then what's the point of the forger to begin with. i don't really like setups designed to prey on noobs. might as well remove forger

also, i just realised that even with ninja, forger would still have to visit the dead (i think?) and thus ninja wouldn't always beat watcher and thus wouldn't be OP
over 10 years
Well the coinflip aspect will be taken care by the coded wills. If someone fails to use the code, then it is up to town to disregard the will and scumhunt.

This is where scumhunting comes in place.