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Blacklist FT3

over 10 years

Before I begin, I'd like to say that I used to really love this setup and play it all the time. I played FT3 all the time because it was different than classic mafia and all the classic mafia variants where the same sort of "cop counter claims defined the setup" sort of game. With many possibilities of strategies depending on who was playing and what happened night one, no game of FT3 was alike.

However, I believe that FT3 is a shadow of what it used to be. It seems that all that really happens is fool decides who to side with, and then whoever he chooses wins. It's virtually impossible for mafia to win without fool. (It can happen, but usually without a town screwup or a lucky mafia) And if fool decides to side with mafia then town is faced with a day one lylo, and an instant auto lose if vig shoots town night one.

I don't agree with Lucid's blacklist policy. I think it's unfortunate that a lot of fun setups like reverse mafia and gallis hunter get blacklisted just because they're quick games. But the difference between FT3 and points farms is that Mafia and town rely on a single role to win. And I think if a setup has that one single characteristic, than it shouldn't be an approved setup.

I'd love to hear your thoughts on this, I don't think I'm going to enable a poll or petition or a poll because in reality, Lucid's opinion is all that matters.

over 10 years

genhawke says

"wins with town but gets fewer points" fool would basically be Traitor that wants to get lynched. its kind of meh imho


lmfao thats exactly what he is already, except with the added bullsh*t of meta-buddying
over 10 years

Apuleio says

Yeah, I wanted to say that fool should win those "pity points" if he joints with mafia (the same points he gets now if he town sides), and full if he wins alone. And he should lose if town wins. Just IMO btw.


that wouldn't be possible imo, nor would it make sense. the fool fully meets his win condition when he is lynched. that would take some pro-tier programming to circumvent, and would deny the fool points for a legitimate win
deletedover 10 years
a lot of setups are necessary to help new players(which is what matters mostly to lucid ftr) learn the game. classic mafia is basically: nl for cop, cop this and cop that. without it, the noobs wouldnt be able to get the basics. they learn the basics and then go to the wiki+more advanced setups. you aren't going to tell him to blacklist CM are you? its basically the same. FT3 is less advanced than what intermediate or comp players would do regularly, but its also good for new players. it doesnt set a bad example, it just helps new players get the idea of fool/more prs besides Fancy Pants.

tl;dr these setups are boring to you but the new players need them to understand the game. the new players are the most important ones on this site.
over 10 years
i would be alright with FT3 not being a thing if that means more people play TT3 :P

Btw guys by removing the "wins with town but gets fewer points" fool would basically be Traitor that wants to get lynched. its kind of meh imho
over 10 years
Yeah, I wanted to say that fool should win those "pity points" if he joints with mafia (the same points he gets now if he town sides), and full if he wins alone. And he should lose if town wins. Just IMO btw.
over 10 years

Apuleio says


What I wanna say is that fool should win usual points if he wins alone, and get less points if he sides with mafia,


i understood! he already does! as does any role that joints. half points.

the problem is you cannot dictate how many points that is, because everything on the site (except the "pity wins" that shouldn't exist with fool/lyncher) are dictated by setup balance.
over 10 years
Try TT3. This setup is similar, yet equally b alanced and 100% more awesome!
over 10 years

CharlesMark says


Apuleio says

Fool shoulnd't win also with town. IMO he should win only if lynched, and in particular he should get 120 points if he wins alone, few points if he sides with mafia (10 points?).


you cant dictate how many points he will receive for legitimate wins like that. its decided by win% setup balance.

that said. town win should be removed for sure


What I wanna say is that fool should win usual points if he wins alone, and get less points if he sides with mafia, like it is now if he wins with town ("Wins if town wins, while receiveing less points").
over 10 years
also why would you blacklist a setup that isnt played
over 10 years

Apuleio says

Fool shoulnd't win also with town. IMO he should win only if lynched, and in particular he should get 120 points if he wins alone, few points if he sides with mafia (10 points?).


you cant dictate how many points he will receive for legitimate wins like that. its decided by win% setup balance.

that said. town win should be removed for sure
over 10 years
Fool shoulnd't win also with town. IMO he should win only if lynched, and in particular he should get 120 points if he wins alone, few points if he sides with mafia (10 points?).