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Smoke and Ash
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· Created by
Deto
on May 19, 2013
10 Players
Play Game
5
Spy must contact traitors and lead lynches. He knows which roles are masoned, and can use that to his advantage. The mastermind can hide or get masoned. Other townies can do their usual reverse mafia plays.
Strategies
No strategies written for this setup yet!
Comments
Deto
about 13 years
Game 1: Vig and MM left. Mastermind wins.
Deto
about 13 years
Game 2: Traitor, mason, masoned MM. Town wins.