As the game progresses, town PRs get stronger, while mafia's get weaker. It takes a good mafia team to end the game early, and a good town to navigate perpetual mylo. NOTE: Poisoner must poison every night, but Strongarm can choose when he wants to. Dawn Start as well!
on second though this setup is rly weird. it's the gameplay of a day/dawn start 7p setup but it's almost always an even number of players, which makes it... harder for town? shrug