Cry n' Spy

Created by Guest on Dec 23, 2011
7 Players
 
 
 
3
governor + crier are power roles whose only powers are that they can't be counter claimed. spy claims to their partner on day 1, up to them whether they try to signal back or not. Don't contact town players ever, there is no reason to do so and it just gives them more to work with. no bullshit night 1 kill, everyone gets a chance to play here.
Comments
deletedalmost 14 years
Thanks Carly, will try next time I play.
almost 12 years
Why did all the guides get deleted?
almost 12 years
Fun setup that often gets ruined by dumb criers and stupid governors. If you play this properly, it's usually easyish for town to win.
about 11 years
there's nothing fun about this setup at least for me