Conversions Galore!

2
Modified version of the original setup created by premiumcontent. Lots of conversions, lots of glory, and things could get...gory.
over 12 years
To whichever mod(s) has/have negged this: This setup has Lucid's and my seal of approval. It is a decent training setup and can teach players to think.
over 12 years
if yak yaks cult leader, the cult doesn't die and has a giant advantage
over 12 years
Yak shouldn't yak night one, there should be no purely random yakking. Therefore the yak doesn't yak the cult leader. Cult will just recult the leader. That strategy pretty much gives the yak player a loss. Yak wants to yak someone who is cleared, not someone who may possibly be scum. I've only seen yak yak the cult leader once; it is a non issue.
over 12 years
I highly approve of this setup, but i am wondering if adding an extra nilla maf would make it more balanced?
over 12 years
great setup. keep in mind that the yak often gets culted so the winrate is not actually that low.
deletedover 12 years
Wow, this doesn't help training lobby at all.
deletedover 12 years
Amazing setup, balanced and fair. Scumhunters really need to try to find scum, mafia must cleverly hide as town, and townies must be on the lookout for the cult. I can really see this setup heading towards the future of setup making.
over 12 years
I really like this setup. Why did it get negged by 100?
over 12 years
Why was this meganegged by the mods again? I thought Lucid had already approved it. It was almost a 100 before.
over 12 years
I played it ranked in comp and dave tried his best to destroy it by doing his pointfarm strategy on it. The next day the mods negged it 140 points. One or two mods reupped it though.
over 12 years
This setup is a lot of fun.
over 12 years
I officially endorse this set up.
deletedabout 12 years
I love this setup :D
I belive that yakk and fool would have bigger win rates if people think a little more before acting.
about 11 years
I don't think anyone has played this in a while, but you need to. Really fun!