The town has the seemingly overwhelming threat of both wolves and cult to deal with. But once the wolves eat the cult, the town can take the rest down.
Strategies
No strategies written for this setup yet!
Comments
deletedalmost 15 years
stats through 10 games played: 3 mafia wins, 3 cult wins, 2 wolf wins, 2 town wins
with the last cult win coming on a 2 town/1 cult endgame. pretty balanced 25/25/25/25 setup here.
deletedover 14 years
mafia is the most dangerous because they can kill cult in one blow, wolves are usually the target of lynches, they win a maf-vig head to head, and they are usually ignored. if you get maf, you are actually MORE likely to win.
with the last cult win coming on a 2 town/1 cult endgame. pretty balanced 25/25/25/25 setup here.