Open Hostility Final

 
 
A Reverse Mafia setup that doesn't have a fool in it. Strictly Mafia vs. Town in a very, very intense slobberknocker.

The multisetup involves either:
Detective VS Stalker
Tracker VS Scout
deletedalmost 13 years
remove bg, possibity to die instead of a traitor makes saving anti town but also killing stalker/scout n1 is unbalanced
deletedalmost 13 years
other than that it looks ok for reverse mafia
almost 13 years
there's a mastermind who can take over and stuff in case the stalker/scout dies, and there's still a silencer
almost 13 years
Looks interesting. Switches from mafia control to town control pretty fast (or mismason). Might end up being pretty luck based. All reverse mafia setups are a little though. So whatever :P
almost 13 years
The worst part of the few reverse mafia setups back then were Fool and Cult which made them horribly luck-based and too many sides. I've seen village, mafia and mastermind win in this setup fairly often though, but yeah night 1 is mostly luck based
over 12 years
again, if you like the setup, it ain't gonna +k itself!
over 12 years
this is sweet, I'm diggin the mastermind vs. mason motif