Silence of the Vents

3
This setup is designed to maximize the vent/silencer duo. Leaders will ensure most days have anonymous voting. Hunter and fool can cc each other. Watcher can watch self or others to find the silencer, while cop is hunting the ventriloquist. Fool makes cc's and silenced claims into a nightmare.

It will often start off at mylo with a fool. Lynch carefully.
about 13 years
Game 1:
Fool died n1.
Hunter was lynched d1 and took silencer with him.
Leader lynch was led by cop D2.
Next day, lylo with vent and anonymous votes.
Village won.
about 13 years
Game 2: Leader died n1. Cop outted and fool cc'd. Cop had inno on the fool's guilty, and that person turned out to be hunter. Fool suicided, NL. D2, watcher flipped up dead and cop led a lynch on guilty. N3, cop died. Mylo with vent, hunter was lynched and hit scum. Town win.
about 13 years
Game 3:
Watcher died n1. Fool was almost lynched, though the BW was redirected to lynch someone who turned out to be cop. Leader died n2, and maf/fool forced NL. N3, fool died, and lynched hunter shot silencer. Vent was still alive. Mafia win.
about 13 years
Game 4:
Fool died n1. Hunter was lynched, and shot leader. N2, leader died. D2, One leader left, cop watcher and maf ccing cop and watcher. Mafia won.
about 13 years
Game 5:
Leader died n1. Watcher outted with two visits on the silenced. Massive shitstorm ensued d1, with anonymous votes. Fool wins.
about 13 years
Game 6:
Hunter died n1. Fool claiming watcher led lynch against cc. N2, fool died. Mafia silently lead BW on mylo, which lynched leader. N3, silencer vegged and leader died. 3-way lylo, town lynched cop cc. Village wins.
about 13 years
Game 7: Cop died n1. Somehow, vent and fool led a lynch against the watcher. The next night, a leader died. That day, votes were anonymous and a no lynch occured, meanwhile a leader suicided. Mafia won.
about 13 years
Game 8: Hunter died n1. D1 finished with an NL, barely avoiding a lynch on mylo. The watcher died n2, and the silencer was lynched d2. n3, the cop was killed and a mislynch was led against a leader. N4 concluded with the death of the fool, and d4 ended with a lynch on 3 way lylo. Mafia won.
about 13 years
Game 9: Leader died n1. During anonymous votes, somehow the silencer was lynched. Next night, leader died again. Cop/watcher collaborated to find fool, and the town NL'd. N3, hunter died. Cop had a guilty on vent, and vent was lynched. Town wins.
about 13 years
4 town wins, 4 mafia wins, 1 fool win. SHOULD BE RANKED, RITE?
about 13 years
Game 10: Fool is killed n1. Cop have guilty report d1. We lynch it, and it happens to be silencer. Hunter is killed n2, cop have inno. Vent RL'ed d2. Town wins. ( http://www.epicmafia.com/game/144134 )
almost 13 years
Game 11: Leader dies n1. Confusion ensues and fool cc's silenced. Fool is lynched. Fool wins.